Friday Jul 30

R.I.P Original Xbox Live

Some interesting news in the world of Xbox today, as Microsoft has announced that it will dis-continue it's Xbox Live service for all Original Xbox consoles and the games designed for it. This is set to happen on 15th April, 2010. Quoting Major Nelson's blog post; "While I can't comment on the specifics, this change will allow us to continue evolving the LIVE service with new features and experiences that fully harness the power of Xbox 360 and the Xbox LIVE community. We did not make this decision lightly, but after careful consideration and review we realize that this decision will allow us unprecedented flexibility for future features."

This no doubt is sad news for some, and i sympathise for them; but in reality this could open up a world of features for Xbox live as a service. This could potentially end up being something really good, at the expense of only a few thousand people who still play Original Xbox games; and when you think about it, a few thousand fish in the pond of the 23 million+ Xbox live members is nothing to Microsoft. We need to face the fact that Original Xbox Live games as a whole per week would probably not bring in as many players as one of the top Xbox 360 games alone....looking at it that way, makes this move quite smart. How smart you ask? Well think about how the old Xbox is holding Xbox Live back; 1 example being the cap on our friends list of 100 people....no doubt only being kept in place because of the Original Xbox's interface.

So let's take a minute to mourn the loss of some great games which helped Microsoft make Xbox Live into what it is today:

  • Halo 2
  • Star Wars: Battlefront 2
  • Counter-Strike
  • Splinter Cell Chaos
  • Star Wars: Battlefront
  • Doom 3
  • SW: KOTOR
  • SW: Republic Commando

Those games are still being played today by people on Xbox Live, but never the less, great things must eventually come to an end.

 

On the darker side of this, Microsoft has already started taking down some content in preparation for this shut down. People are already reporting that the DLC and possibly title updates have been taken off the Xbox Live servers...So are you hoping to have a last chance at downloading the Blasttacular Map Pack for Halo 2? Well bad luck, all you can do now is grab the Map Pack Disc that came out a while ago and live with the maps only on that disc. Unfortunately not all gamers have the luxury of doing this since obviously not every developer released a DLC disc.

So what are your thoughts on this news? Setting aside the fact you may not play Original Xbox games anymore, do you think this was a good move by Microsoft? Or a bad move that will make many people angry? Either way my opinion will stay the same that this is a good thing to happen as it will open new features for the future of the Xbox Live service.

Rest In Piece Xbox v1.......Rest In Piece

 

Source: Major Nelson

Tags xbox - v1 - original - live - shut down
Posts
by Linkwick
Monday, 08 February 2010 21:41
Jules wrote:
So "While I can't comment on specifics" means, it's costing us too much money to keep them running for the small number of people who use the servers and we'll come up with some minor new functions soon that are pretty uselss and say "this" is what we previously could not introduce ?? Tt2
Probably... Tt2
by Jules
Monday, 08 February 2010 18:38
So "While I can't comment on specifics" means, it's costing us too much money to keep them running for the small number of people who use the servers and we'll come up with some minor new functions soon that are pretty uselss and say "this" is what we previously could not introduce ?? Tt2
by Anchorman Mazda
Monday, 08 February 2010 17:58
I recall reading that the whole 'Halo 2 prevented higher FL' speculation was squashed by Major Nelson on his blog.
by Linkwick
Monday, 08 February 2010 15:39
Jules wrote:
I'd like to know how this will allow them to evolve the service.

I don't care either way on a personal level as I don't play any of those games, but I just don't see how supporting original xbox live was slowing the evolution of 360 live.

Surely they're completely separate operations?
Think there was some rumour about friends lists being capped at 100 due to that restriction being made on the original Xbox Live servers. Probably minor and/or technical changes, but things like that I think.
by Jules
Monday, 08 February 2010 13:29
I'd like to know how this will allow them to evolve the service.

I don't care either way on a personal level as I don't play any of those games, but I just don't see how supporting original xbox live was slowing the evolution of 360 live.

Surely they're completely separate operations?
by Linkwick
Sunday, 07 February 2010 02:56
Anchorman Mazda wrote:
Hmm. Do you personally feel that we are getting jipped with the no online service then for Chaos Theory? I've never been a fan of online multiplayer so it being disabled for CT won't bother me much, but I'd assume those who might feel otherwise can get their kick with SC:C as it surely should have better graphics (given) and hopefully great multiplayer fun too?
Not personally, but was trying to get across that people downloading the Xbox Original (via the preordering bonus, etc.) would only be getting a couple of weeks of multiplayer online before that gets taken down. Personally I'd probably be more concerned with the single player and use the newer game for online as you said, but some people might like to relive the older game's one.

Oh, and not too sure whether that 5k of users for Halo 2 includes PC users as well, so that could dilute the Xbox Live user base further.
by Anchorman Mazda
Saturday, 06 February 2010 14:57
Hmm. Do you personally feel that we are getting jipped with the no online service then for Chaos Theory? I've never been a fan of online multiplayer so it being disabled for CT won't bother me much, but I'd assume those who might feel otherwise can get their kick with SC:C as it surely should have better graphics (given) and hopefully great multiplayer fun too?
by Linkwick
Saturday, 06 February 2010 13:58
Anchorman Mazda wrote:
I would like to see what the online popularity would have been, but does anyone think it would have actually been strong enough to keep the servers running? (For CT that is)
Well, Halo 2 has been top of the list for original Xbox games Live usage for years, and that's had 5,000-odd unique users in the last 24 hours (source).

That's compared to almost 700,000 Halo 3 players and 70,000+ ODST and Firefight players in the same timeframe. Of the 15-20 million Live accounts and gamers, it's really a drop in the ocean.
by Anchorman Mazda
Saturday, 06 February 2010 00:55
I would like to see what the online popularity would have been, but does anyone think it would have actually been strong enough to keep the servers running? (For CT that is)
by Linkwick
Saturday, 06 February 2010 00:45
I can sympathise both ways - it's a shame for the die-hard communities of players who've shirked newer releases to stick with the classics that made Xbox Live what it is. On the other hand, it's been supported long after MS could've given up on it (especially considering how abruptly they dropped the actual console for the 360), and it's fair that MS is looking to the future and improving the Live service beyond the shackles of the initial Live system holding back certain aspects.

On a side note - people getting the Live code for the Splinter Cell: Chaos Theory with their SC Conviction preorder will be short-changed - the Live servers for online play will be going down a week or two after you redeem and download the game. Effectively it'll be single player only. Confused0036
by Vince Grella
Friday, 05 February 2010 23:32
If you dont like it, you should be playing on pc. Pretty simple.
by Anchorman Mazda
Friday, 05 February 2010 19:32
Yeah, as said, you've got to move on. Xbox 360 is the current console and as great as Halo 2 might be, people can't expect companies to keep servers running on old games.



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