You just installed BLEACH Mirrors High, and now a pile of free gems, a stack of menus, and a shiny little arrow pointing at all of them. This BLEACH Mirrors High beginner guide covers your first day, your first team, and the combat basics you actually need. No lore dump, no guesswork, and no advice that only helps players who already spent money.
Your First Day Checklist
The quick start saves you from wandering around the same menu for 20 minutes wondering where the action starts.
- Install from an official store. iOS needs iOS 17.0 or later, so check your device first. The game ships in English, Japanese, Chinese, Thai, and Korean, and your region may sort out those details for you.
- Link a Bandai Namco ID before you invest any time or money. Data transfer depends on it.
- Finish the tutorial and create your Soul Reaper. You choose your avatar’s look and a starting weapon, then the game teaches you how to attack.
- Claim your launch rewards. They don’t land all at once, so tap through your inbox and mission list until the numbers stop moving.
Language behaves a little differently here. In your settings, switch or confirm the language before you start the tutorial. Before you click anything, hit ‘Menu’, then ‘Settings’, and check that language is set to something you actually read.
What You Get for Free
Your first login drops a hefty haul into your Gift Box, and this is the part you should not waste.
- 9,000 Mirror Gems, plus even more in daily rewards and event bonuses
- 3★ Ichigo Kurosaki, your starter damage dealer
- 3★ Rukia Kuchiki, who pairs with him in a way that makes the early game feel fair
- A free Retry Summon that lets you pick one 4★ of your choice
Use the Retry Summon early and decide which 4★ makes your team of three feel balanced. A strong attacker with a weak support will leave you missing synergy, which is the opposite of what you want in a team built around relationships.
Rerolling: Worth the Hassle?
You can use the free Retry Summon to pick one 4★ of your choice, so rerolling after that feels like work with little reward. The launch problem? You can also use the Retry Summon on a 4★ of any faction, and that alone makes most of the rerolling debate pointless. I would try one free summon, check whether the starting 4★ fits your team, and keep playing if it does. If it does not fit, rerolling once or twice is fine, but do not spend your launch on it.
Building Your First Team
Your first team only has three slots, so every choice matters more than it looks. The game gives you more than three characters right away, and that means you need to pick favorites early. A strong starter team uses an attacker, a support character, and a tank or a damage dealer who can survive a counter. That mix covers basic offense and defense without reaching something more complicated. My first team leaned heavily on Rukia. She deals solid damage as a Chain type character, and she keeps the frontline from collapsing while Ichigo goes to work.
Why Ichigo and Rukia Work Together
You start with both 3★ Ichigo Kurosaki and 3★ Rukia Kuchiki, and they both give you the best starting options. Rukia’s Skill binds enemies and her Mortal Blow freezes them. Ichigo stacks Attack by landing Arts 1 and carries a +40% Attack Skill. Attacking an enemy with an ailment triggers her team crit buff, worth up to +25% Crit Rate. Rukia’s crit support makes Ichigo’s stacked damage hit harder. That pair rewards you for learning when to hit hard and when to settle a fight slowly.
Pick Your Third Slot
- Toshiro brings crit attacks.
- Rangiku adds Standby crits.
- Sado offers team damage and a free Cover Change.
Pick the one whose cards you actually enjoy using, because frustration makes a character feel worse than a tier list ever will.
Keep a Frontline Anchor
Every fight starts with someone in front. Bring a character who survives damage while your damage dealers work. Balance beats raw power in the early days, and a strong anchor keeps a bad draw from ending your run. A frontline anchor pairs well with Ichigo and Rukia because the skills they boost work in any formation.
Combat Basics
A turn gives you 4 to 6 Action Cards, and every card pushes you in a different direction. Most cards cost a full turn, so you cannot guess your way through a fight. Some cards help you defend and others push the fight forward. Pay attention to what each card does, because a wrong tap wastes a move. Learning when to use an Action Card matters more than the number of cards you own.
Mortal Blows, Soul Drive, and Counter Hit change your turn for the better.
Hits also charge your Mortal Blows, and those attacks hit hard enough to end a fight. You build Soul Drive by taking and landing hits in combat, and a strong Soul Drive keeps your avatar moving after the enemy’s turn. Counter Hit lets you attack back after taking damage, and timing it can cause the enemy to drop a critical item. Test the timing of each turn and watch when the enemy uses a Soul Drive of their own. Learning these habits takes time, but the payoff is a fight that feels fair instead of random.
- Read every card option once before you tap.
- Lead with your main damage dealer.
- Use Soul Drive for momentum.
- Practice one sequence.
Spending Gems Without Crying Later
You can spend 300 gems on one pull or 3,000 on ten. That makes the launch haul worth about 33 pulls once you count the free Retry Summon. Once the banner ends, prices stay the same, so keep that math in mind every time you see a shiny card.
The pull rates matter more than the price. A 4★ card lands about 2.5% of the time, which means 97.5% of your pulls deliver something else. That math turns every gem into a small argument with yourself. You either chase a character or you stay patient, and the game will test that patience daily.
Pulls also earn medals, which you trade at the Exchange Shop for extra copies, episodes, and items. Think of medals as a loyalty program that quietly admits the gacha still owes you something.
- Check the live banner rate and the pity display.
- Check the exchange shop to see what your medals can buy.
- Open the character screen first.
Daily Habits That Level Your Account
Your account grows faster when you finish simple daily tasks instead of waiting for something big to happen.
- Finish every challenge quest as soon as it appears.
- Spend stamina on the Main Scenario to gain experience and unlock higher levels.
- Talk to characters whenever you can to unlock new episodes and raise their level. Take note, because you need to hit level 60 before you can promote a character.
- Upgrade the characters you use most before spreading materials. You only need seven characters to form a full team, so do not try to level the whole roster at once.
Beginner Mistakes to Skip
Everyone trips on the same stones in the first week. Here are the ones to watch for.
- Spending gems before the tutorial ends.
- Spreading materials across too many characters.
- Tapping the first card you see.
- Skipping the mailbox.
- Chasing rarity over synergy.
Final Thoughts
Claim your gifts, use the free Retry Summon, and build a balanced team of three. Practice your Action Cards, watch the badge colors, and pay attention when the game fixes a mistake for you. Let us know in the comments which Soul Reaper you pulled first and how your first team looks. I want to hear the good, the bad, and the spectacularly unlucky 🙂